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KS3 AND KS4 GIFTED AND TALENTED
 
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Year 7- 8
Maths in Motion

This project involves working with a Maths based Motor Racing simulation program called ‘Cars - Maths in Motion’. Teams of pupils measure and evaluate a Grand Prix circuit and plan a set up for a Formula 1 car. They then devise a race strategy and calculate safe speeds for the different elements of the track plan. Fundamentally the program places Maths within an exciting and interesting practical context; pupils experience using percentages, measuring angles, problem solving and arithmetic calculations involving distances.

Year 7-11
BBC News School Report

Becoming a reporter for the day and creating a news report video which is accessible from the BBC’s website
Full details here:
http://news.bbc.co.uk/1/hi/school_report/default.stm
Target group - English/Media Studies

Year 7-13

Adobe Creative Suite
(Photoshop, Illustrator, In-Design, Flash, Dreamweaver)
Using Adobe Creative Suite to support Media Studies, Art, Graphic Design, Photography, ICT, One day courses in this industry standard software given by design professionals. Can be used to complete a piece of coursework.

Year 9-10
Games Design

Students learn to use Mission Maker (a 3D games authoring tool) which enables them to then design, construct and play within a world they have created from scratch.
By designing their game students are provided a meaningful and engaging educational challenge. Students then assess whether or not playing well-constructed games encourages them to become active and reflective learners.  This project affords students an opportunity to work with some of the latest games-based technology, and is also an opportunity for the CLC to see how this software could provide effective learning across a range of curriculum areas.
Target group - ICT/Design Technology/Graphics

Year 7– 11
Game Based Learning
– Myst for Creative Writing
Pupils produce a piece of creative writing inspired by playing the game Myst. A wide variety of interactive stimuli are used to inspire the pupils’ writing, including Myst on the iPads. Project inspired by Tim Rylands

Year 7– 11
Animated Story Telling

Pupils storyboard a movie and animate the characters by using an innovative programme called “Crazytalk” which allows pictures and photographs to be brought to life by taking images of inanimate objects and making them talk with accurate lip-syncing and facial expressions. This activity/software has potential to advance learning in:

  • Literacy – e.g. stimulating creative writing
  • Thinking skills – e.g. empathy, reasoning
  • Practical Animation Skills

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